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@@ -0,0 +1,21 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<OutputType>Exe</OutputType>
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<TargetFrameworks>net10.0</TargetFrameworks>
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<Nullable>enable</Nullable>
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<ImplicitUsings>enable</ImplicitUsings>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="Azure.AI.OpenAI" />
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<PackageReference Include="Azure.Identity" />
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<PackageReference Include="Microsoft.Extensions.AI.OpenAI" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\..\..\..\src\Microsoft.Agents.AI.OpenAI\Microsoft.Agents.AI.OpenAI.csproj" />
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</ItemGroup>
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</Project>
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@@ -0,0 +1,67 @@
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// Copyright (c) Microsoft. All rights reserved.
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// This sample demonstrates how to use a ChatClientAgent with function tools that require a human in the loop for approvals.
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// It shows both non-streaming and streaming agent interactions using menu-related tools.
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// If the agent is hosted in a service, with a remote user, combine this sample with the Persisted Conversations sample to persist the chat history
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// while the agent is waiting for user input.
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using System.ComponentModel;
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using Azure.AI.OpenAI;
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using Azure.Identity;
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using Microsoft.Agents.AI;
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using Microsoft.Extensions.AI;
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using OpenAI.Chat;
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using ChatMessage = Microsoft.Extensions.AI.ChatMessage;
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var endpoint = Environment.GetEnvironmentVariable("AZURE_OPENAI_ENDPOINT") ?? throw new InvalidOperationException("AZURE_OPENAI_ENDPOINT is not set.");
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var deploymentName = Environment.GetEnvironmentVariable("AZURE_OPENAI_DEPLOYMENT_NAME") ?? "gpt-4o-mini";
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// Create a sample function tool that the agent can use.
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[Description("Get the weather for a given location.")]
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static string GetWeather([Description("The location to get the weather for.")] string location)
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=> $"The weather in {location} is cloudy with a high of 15°C.";
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// Create the chat client and agent.
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// Note that we are wrapping the function tool with ApprovalRequiredAIFunction to require user approval before invoking it.
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AIAgent agent = new AzureOpenAIClient(
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new Uri(endpoint),
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new AzureCliCredential())
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.GetChatClient(deploymentName)
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.AsAIAgent(instructions: "You are a helpful assistant", tools: [new ApprovalRequiredAIFunction(AIFunctionFactory.Create(GetWeather))]);
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// Call the agent and check if there are any user input requests to handle.
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AgentThread thread = await agent.GetNewThreadAsync();
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var response = await agent.RunAsync("What is the weather like in Amsterdam?", thread);
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var userInputRequests = response.UserInputRequests.ToList();
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// For streaming use:
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// var updates = await agent.RunStreamingAsync("What is the weather like in Amsterdam?", thread).ToListAsync();
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// userInputRequests = updates.SelectMany(x => x.UserInputRequests).ToList();
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while (userInputRequests.Count > 0)
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{
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// Ask the user to approve each function call request.
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// For simplicity, we are assuming here that only function approval requests are being made.
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var userInputResponses = userInputRequests
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.OfType<FunctionApprovalRequestContent>()
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.Select(functionApprovalRequest =>
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{
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Console.WriteLine($"The agent would like to invoke the following function, please reply Y to approve: Name {functionApprovalRequest.FunctionCall.Name}");
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return new ChatMessage(ChatRole.User, [functionApprovalRequest.CreateResponse(Console.ReadLine()?.Equals("Y", StringComparison.OrdinalIgnoreCase) ?? false)]);
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})
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.ToList();
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// Pass the user input responses back to the agent for further processing.
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response = await agent.RunAsync(userInputResponses, thread);
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userInputRequests = response.UserInputRequests.ToList();
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// For streaming use:
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// updates = await agent.RunStreamingAsync(userInputResponses, thread).ToListAsync();
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// userInputRequests = updates.SelectMany(x => x.UserInputRequests).ToList();
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}
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Console.WriteLine($"\nAgent: {response}");
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// For streaming use:
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// Console.WriteLine($"\nAgent: {updates.ToAgentResponse()}");
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