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@@ -0,0 +1,21 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<OutputType>Exe</OutputType>
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<TargetFrameworks>net10.0</TargetFrameworks>
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<Nullable>enable</Nullable>
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<ImplicitUsings>enable</ImplicitUsings>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="Azure.AI.OpenAI" />
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<PackageReference Include="Azure.Identity" />
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<PackageReference Include="Microsoft.Extensions.AI.OpenAI" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\..\..\..\src\Microsoft.Agents.AI.OpenAI\Microsoft.Agents.AI.OpenAI.csproj" />
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</ItemGroup>
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</Project>
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@@ -0,0 +1,41 @@
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// Copyright (c) Microsoft. All rights reserved.
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// This sample shows how to create and use a simple AI agent with a conversation that can be persisted to disk.
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using System.Text.Json;
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using Azure.AI.OpenAI;
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using Azure.Identity;
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using Microsoft.Agents.AI;
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using OpenAI.Chat;
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var endpoint = Environment.GetEnvironmentVariable("AZURE_OPENAI_ENDPOINT") ?? throw new InvalidOperationException("AZURE_OPENAI_ENDPOINT is not set.");
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var deploymentName = Environment.GetEnvironmentVariable("AZURE_OPENAI_DEPLOYMENT_NAME") ?? "gpt-4o-mini";
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// Create the agent
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AIAgent agent = new AzureOpenAIClient(
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new Uri(endpoint),
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new AzureCliCredential())
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.GetChatClient(deploymentName)
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.AsAIAgent(instructions: "You are good at telling jokes.", name: "Joker");
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// Start a new thread for the agent conversation.
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AgentThread thread = await agent.GetNewThreadAsync();
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// Run the agent with a new thread.
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Console.WriteLine(await agent.RunAsync("Tell me a joke about a pirate.", thread));
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// Serialize the thread state to a JsonElement, so it can be stored for later use.
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JsonElement serializedThread = thread.Serialize();
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// Save the serialized thread to a temporary file (for demonstration purposes).
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string tempFilePath = Path.GetTempFileName();
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await File.WriteAllTextAsync(tempFilePath, JsonSerializer.Serialize(serializedThread));
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// Load the serialized thread from the temporary file (for demonstration purposes).
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JsonElement reloadedSerializedThread = JsonElement.Parse(await File.ReadAllTextAsync(tempFilePath));
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// Deserialize the thread state after loading from storage.
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AgentThread resumedThread = await agent.DeserializeThreadAsync(reloadedSerializedThread);
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// Run the agent again with the resumed thread.
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Console.WriteLine(await agent.RunAsync("Now tell the same joke in the voice of a pirate, and add some emojis to the joke.", resumedThread));
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