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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFrameworks>net10.0</TargetFrameworks>
<Nullable>enable</Nullable>
<ImplicitUsings>enable</ImplicitUsings>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Azure.AI.Projects" />
<PackageReference Include="Azure.Identity" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\..\..\src\Microsoft.Agents.AI.AzureAI\Microsoft.Agents.AI.AzureAI.csproj" />
</ItemGroup>
</Project>

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// Copyright (c) Microsoft. All rights reserved.
// This sample shows how to create and use a simple AI agent with a multi-turn conversation.
using Azure.AI.Projects;
using Azure.AI.Projects.OpenAI;
using Azure.Identity;
using Microsoft.Agents.AI;
string endpoint = Environment.GetEnvironmentVariable("AZURE_FOUNDRY_PROJECT_ENDPOINT") ?? throw new InvalidOperationException("AZURE_FOUNDRY_PROJECT_ENDPOINT is not set.");
string deploymentName = Environment.GetEnvironmentVariable("AZURE_FOUNDRY_PROJECT_DEPLOYMENT_NAME") ?? "gpt-4o-mini";
const string JokerInstructions = "You are good at telling jokes.";
const string JokerName = "JokerAgent";
// Get a client to create/retrieve/delete server side agents with Azure Foundry Agents.
AIProjectClient aiProjectClient = new(new Uri(endpoint), new AzureCliCredential());
// Define the agent you want to create. (Prompt Agent in this case)
AgentVersionCreationOptions options = new(new PromptAgentDefinition(model: deploymentName) { Instructions = JokerInstructions });
// Retrieve an AIAgent for the created server side agent version.
ChatClientAgent jokerAgent = await aiProjectClient.CreateAIAgentAsync(name: JokerName, options);
// Invoke the agent with a multi-turn conversation, where the context is preserved in the thread object.
// Create a conversation in the server
ProjectConversationsClient conversationsClient = aiProjectClient.GetProjectOpenAIClient().GetProjectConversationsClient();
ProjectConversation conversation = await conversationsClient.CreateProjectConversationAsync();
// Providing the conversation Id is not strictly necessary, but by not providing it no information will show up in the Foundry Project UI as conversations.
// Threads that doesn't have a conversation Id will work based on the `PreviousResponseId`.
AgentThread thread = await jokerAgent.GetNewThreadAsync(conversation.Id);
Console.WriteLine(await jokerAgent.RunAsync("Tell me a joke about a pirate.", thread));
Console.WriteLine(await jokerAgent.RunAsync("Now add some emojis to the joke and tell it in the voice of a pirate's parrot.", thread));
// Invoke the agent with a multi-turn conversation and streaming, where the context is preserved in the thread object.
thread = await jokerAgent.GetNewThreadAsync(conversation.Id);
await foreach (AgentResponseUpdate update in jokerAgent.RunStreamingAsync("Tell me a joke about a pirate.", thread))
{
Console.WriteLine(update);
}
await foreach (AgentResponseUpdate update in jokerAgent.RunStreamingAsync("Now add some emojis to the joke and tell it in the voice of a pirate's parrot.", thread))
{
Console.WriteLine(update);
}
// Cleanup by agent name removes the agent version created.
await aiProjectClient.Agents.DeleteAgentAsync(jokerAgent.Name);
// Cleanup the conversation created.
await conversationsClient.DeleteConversationAsync(conversation.Id);

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# Multi-turn Conversation with AI Agents
This sample demonstrates how to implement multi-turn conversations with AI agents, where context is preserved across multiple agent runs using threads and conversation IDs.
## What this sample demonstrates
- Creating an AI agent with instructions
- Creating a project conversation to track conversations in the Foundry UI
- Using threads with conversation IDs to maintain conversation context
- Running multi-turn conversations with text output
- Running multi-turn conversations with streaming output
- Managing agent and conversation lifecycle (creation and deletion)
## Prerequisites
Before you begin, ensure you have the following prerequisites:
- .NET 10 SDK or later
- Azure Foundry service endpoint and deployment configured
- Azure CLI installed and authenticated (for Azure credential authentication)
**Note**: This demo uses Azure CLI credentials for authentication. Make sure you're logged in with `az login` and have access to the Azure Foundry resource. For more information, see the [Azure CLI documentation](https://learn.microsoft.com/cli/azure/authenticate-azure-cli-interactively).
Set the following environment variables:
```powershell
$env:AZURE_FOUNDRY_PROJECT_ENDPOINT="https://your-foundry-service.services.ai.azure.com/api/projects/your-foundry-project" # Replace with your Azure Foundry resource endpoint
$env:AZURE_FOUNDRY_PROJECT_DEPLOYMENT_NAME="gpt-4o-mini" # Optional, defaults to gpt-4o-mini
```
## Run the sample
Navigate to the FoundryAgents sample directory and run:
```powershell
cd dotnet/samples/GettingStarted/FoundryAgents
dotnet run --project .\FoundryAgents_Step02_MultiturnConversation
```
## Expected behavior
The sample will:
1. Create an agent named "JokerAgent" with instructions to tell jokes
2. Create a project conversation to enable visibility in the Azure Foundry UI
3. Create a thread linked to the conversation ID for context tracking
4. Run the agent with a text prompt and display the response
5. Send a follow-up message to the same thread, demonstrating context preservation
6. Create a new thread sharing the same conversation ID and run the agent with streaming
7. Send a follow-up streaming message to demonstrate multi-turn streaming
8. Clean up resources by deleting the agent and conversation
## Conversation ID vs PreviousResponseId
When working with multi-turn conversations, there are two approaches:
- **With Conversation ID**: By passing a `conversation.Id` to `GetNewThreadAsync()`, the conversation will be visible in the Azure Foundry Project UI. This is useful for tracking and debugging conversations.
- **Without Conversation ID**: Threads created without a conversation ID still work correctly, maintaining context via `PreviousResponseId`. However, these conversations may not appear in the Foundry UI.