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// Copyright (c) Microsoft. All rights reserved.
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using Microsoft.Agents.AI.Workflows;
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namespace WorkflowCheckpointAndResumeSample;
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/// <summary>
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/// This sample introduces the concepts of check points and shows how to save and restore
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/// the state of a workflow using checkpoints.
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/// This sample demonstrates checkpoints, which allow you to save and restore a workflow's state.
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/// Key concepts:
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/// - Super Steps: A workflow executes in stages called "super steps". Each super step runs
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/// one or more executors and completes when all those executors finish their work.
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/// - Checkpoints: The system automatically saves the workflow's state at the end of each
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/// super step. You can use these checkpoints to resume the workflow from any saved point.
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/// - Resume: If needed, you can restore a checkpoint and continue execution from that state.
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/// </summary>
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/// <remarks>
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/// Pre-requisites:
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/// - Foundational samples should be completed first.
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/// </remarks>
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public static class Program
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{
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private static async Task Main()
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{
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// Create the workflow
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var workflow = WorkflowFactory.BuildWorkflow();
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// Create checkpoint manager
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var checkpointManager = CheckpointManager.Default;
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var checkpoints = new List<CheckpointInfo>();
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// Execute the workflow and save checkpoints
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await using Checkpointed<StreamingRun> checkpointedRun = await InProcessExecution
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.StreamAsync(workflow, NumberSignal.Init, checkpointManager)
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;
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await foreach (WorkflowEvent evt in checkpointedRun.Run.WatchStreamAsync())
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{
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if (evt is ExecutorCompletedEvent executorCompletedEvt)
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{
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Console.WriteLine($"* Executor {executorCompletedEvt.ExecutorId} completed.");
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}
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if (evt is SuperStepCompletedEvent superStepCompletedEvt)
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{
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// Checkpoints are automatically created at the end of each super step when a
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// checkpoint manager is provided. You can store the checkpoint info for later use.
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CheckpointInfo? checkpoint = superStepCompletedEvt.CompletionInfo!.Checkpoint;
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if (checkpoint is not null)
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{
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checkpoints.Add(checkpoint);
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Console.WriteLine($"** Checkpoint created at step {checkpoints.Count}.");
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}
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}
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if (evt is WorkflowOutputEvent workflowOutputEvt)
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{
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Console.WriteLine($"Workflow completed with result: {workflowOutputEvt.Data}");
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}
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}
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if (checkpoints.Count == 0)
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{
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throw new InvalidOperationException("No checkpoints were created during the workflow execution.");
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}
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Console.WriteLine($"Number of checkpoints created: {checkpoints.Count}");
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// Restoring from a checkpoint and resuming execution
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const int CheckpointIndex = 5;
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Console.WriteLine($"\n\nRestoring from the {CheckpointIndex + 1}th checkpoint.");
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CheckpointInfo savedCheckpoint = checkpoints[CheckpointIndex];
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// Note that we are restoring the state directly to the same run instance.
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await checkpointedRun.RestoreCheckpointAsync(savedCheckpoint, CancellationToken.None);
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await foreach (WorkflowEvent evt in checkpointedRun.Run.WatchStreamAsync())
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{
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if (evt is ExecutorCompletedEvent executorCompletedEvt)
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{
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Console.WriteLine($"* Executor {executorCompletedEvt.ExecutorId} completed.");
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}
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if (evt is WorkflowOutputEvent workflowOutputEvt)
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{
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Console.WriteLine($"Workflow completed with result: {workflowOutputEvt.Data}");
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}
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}
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}
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}
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