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65 lines
3.3 KiB
C#
65 lines
3.3 KiB
C#
// Copyright (c) Microsoft. All rights reserved.
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// This sample demonstrates how to use an agent with function tools that require a human in the loop for approvals.
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// It shows both non-streaming and streaming agent interactions using weather-related tools.
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// If the agent is hosted in a service, with a remote user, combine this sample with the Persisted Conversations sample to persist the chat history
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// while the agent is waiting for user input.
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using System.ComponentModel;
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using Azure.AI.Projects;
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using Azure.Identity;
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using Microsoft.Agents.AI;
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using Microsoft.Extensions.AI;
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string endpoint = Environment.GetEnvironmentVariable("AZURE_FOUNDRY_PROJECT_ENDPOINT") ?? throw new InvalidOperationException("AZURE_FOUNDRY_PROJECT_ENDPOINT is not set.");
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string deploymentName = Environment.GetEnvironmentVariable("AZURE_FOUNDRY_PROJECT_DEPLOYMENT_NAME") ?? "gpt-4o-mini";
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// Create a sample function tool that the agent can use.
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[Description("Get the weather for a given location.")]
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static string GetWeather([Description("The location to get the weather for.")] string location)
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=> $"The weather in {location} is cloudy with a high of 15°C.";
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const string AssistantInstructions = "You are a helpful assistant that can get weather information.";
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const string AssistantName = "WeatherAssistant";
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// Get a client to create/retrieve/delete server side agents with Azure Foundry Agents.
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AIProjectClient aiProjectClient = new(new Uri(endpoint), new AzureCliCredential());
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ApprovalRequiredAIFunction approvalTool = new(AIFunctionFactory.Create(GetWeather, name: nameof(GetWeather)));
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// Create AIAgent directly
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AIAgent agent = await aiProjectClient.CreateAIAgentAsync(name: AssistantName, model: deploymentName, instructions: AssistantInstructions, tools: [approvalTool]);
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// Call the agent with approval-required function tools.
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// The agent will request approval before invoking the function.
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AgentThread thread = await agent.GetNewThreadAsync();
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AgentResponse response = await agent.RunAsync("What is the weather like in Amsterdam?", thread);
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// Check if there are any user input requests (approvals needed).
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List<UserInputRequestContent> userInputRequests = response.UserInputRequests.ToList();
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while (userInputRequests.Count > 0)
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{
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// Ask the user to approve each function call request.
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// For simplicity, we are assuming here that only function approval requests are being made.
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List<ChatMessage> userInputMessages = userInputRequests
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.OfType<FunctionApprovalRequestContent>()
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.Select(functionApprovalRequest =>
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{
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Console.WriteLine($"The agent would like to invoke the following function, please reply Y to approve: Name {functionApprovalRequest.FunctionCall.Name}");
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bool approved = Console.ReadLine()?.Equals("Y", StringComparison.OrdinalIgnoreCase) ?? false;
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return new ChatMessage(ChatRole.User, [functionApprovalRequest.CreateResponse(approved)]);
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})
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.ToList();
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// Pass the user input responses back to the agent for further processing.
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response = await agent.RunAsync(userInputMessages, thread);
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userInputRequests = response.UserInputRequests.ToList();
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}
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Console.WriteLine($"\nAgent: {response}");
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// Cleanup by agent name removes the agent version created.
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await aiProjectClient.Agents.DeleteAgentAsync(agent.Name);
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